With my Gen Con days concluded, I only have a quick wrap-up of some final thoughts and this year’s spoils.
Tag: star wars: x-wing (Page 1 of 3)
Sorry, no Walking Dead Wednesday today. I’ve been too focused on the upcoming CabinCon to work on anything else over the week. The trip is nearly upon us and I’m just barely making it through. Today, I finished up my bounty hunters and I think they turned out pretty well for blitzing through everything.
I don’t have a lot of time so I’ll just run through the rest of my shots of the bounty hunters from Imperial Assault as well as my Star Wars Uglies conversions.
It’s funny how projects can get set aside and then sudden inspiration will strike and move the project forward. A friend of mine got me a Phantom II ship pack for the X-wing Miniatures Game. While very nice, I had initially made fun of the ship because I wasn’t aware of what it was- a replacement shuttle for the Ghost in the Rebels cartoon series. Being tied the Ghost, I was more interested and dug out my Ghost, still in its box.
It wasn’t sealed because it was part of a custom project I had started back in June, ran into some trouble and shelved to be completed at a later date. That date became last night.
Playing X-wing reminded me of another project I’ve been cooking for awhile. It’s getting to the point in my pimping sickness that I now will start laying the ground work for pimping out a game long before I get it. As is the case in this 80’s overload game, Lazer Ryderz by Greater Than Games.
On a whim, we decided to change things up this weekend and break out an old standby, X-wing Miniatures Game. Maybe it was the new movie coming out this week or just seeing all those great little ships sadly sitting on the shelf with no pew-pews to be heard. Either way, we decided to rectify that situation and since we knew we’d make a night of it, we should go big. Epic-ly big.
It’s been a while since I hit X-wing and even longer since I’ve seen the Epic rules and Huge ships but we did some homework and wrote up some 300 point lists. That was the easy part. Setting up was another 2+ hours trying find all my ships and cards and setting up a 6×3 table space. Eventually we got it all settled and were ready to play.