Summer is coming to a close and I was able to get the kids up to Colorado before school started. We were supposed to go in June but I got COVID so that derailed things and we pushed it to early August (replacing our pilgrimage to Gen Con). We’re still figuring out how to work out the kinks in getting “back to normal.” At the same time, I got a chance to get in some gaming with friends. With me coming back into town, we tried to pull another Cabin Con together but only three of us were available with the late notice and the normal cabin out of commission for renovations, it was more of a jump start to realign.
Category: Conventions (Page 1 of 8)
Gen Con Online is this week and we have been testing and perfecting the remote experience to fine tune the experience. In early July we had gotten things to a stable state that included separate control boards for each paddle. This helped to make sure that command responses were tied to the specific paddle you were playing with and would not be hung up by the board trying to sequence multiple inputs at one time.
After running my events Friday night, Saturday is typically for me and where I stack most of my events. Typically, Saturday is the busiest day in the dealer hall so it works out well. Still… I can’t stay away so I had some time before my 11:00 am event so I went on tour.
While most of my time out at Gen Con is playing and hosting games, I also enjoy meeting up with publishers and designers to discuss their upcoming projects. I’ve been working with Aron West out at Elzra Games, developer of the Catacombs series of dexterity games. A new, non-dexterity game that Elzra has in development is Catacombs Cubes.