While I only played a small part of one game of Infinity at CabinCon, playing just one model in between two warring factions was pretty fun. There was very little risk or reward for me but it was a wildcard for Sean and Colton playing the full scenario. I tried not to play spoiler or kingmaker and really just play more character driven. This led to some imbalance as I started picking on Colton’s units that kept aggro-ing me but it was still a fun little skirmish.
Category: Cabin Con (Page 1 of 3)
Our annual gathering , CabinCon, happened this past weekend with four of us making the initial trek up the mountains this year. Sean, Colton, Reese, and I got things settled upon arrival and immediately jumped into some gaming. We kicked things off with a game that caught my eye in a living room full of game boxes and tubs: Meeple Circus.
see the first part of CabinCon 2018 here
Day 3 of CabinCon 2018 started with a nice game of Patchwork. I say nice as this was my first play and it is a game with some interesting mechanics. I got thoroughly trounced by Jeremy but would like to try it again to see if I can figure out more of what makes the game tick.
Our annual gaming retreat happened last weekend and it marks the sixth year we’ve gotten together. This year we had five in attendance: Jeremy, Sterling, Colton, Reese, and myself. Reese, Colton, and I got there a little early so we hit a few games until Sterling arrived and then decided to take a break with a walk around the lake.
This walk proved interesting as it was almost dusk and accidentally ran into the dynamic mommy + baby moosen in a fun little encounter. The shot above was taken on the last day of the trip as the two decided to take a stroll down to the lake. As you can see, they pretty much own the road and when we met them at night during our first trek, we didn’t realize this fact.
Sorry, no Walking Dead Wednesday today. I’ve been too focused on the upcoming CabinCon to work on anything else over the week. The trip is nearly upon us and I’m just barely making it through. Today, I finished up my bounty hunters and I think they turned out pretty well for blitzing through everything.
I don’t have a lot of time so I’ll just run through the rest of my shots of the bounty hunters from Imperial Assault as well as my Star Wars Uglies conversions.
Tomorrow starts our annual CabinCon trip filled with games, games, and more games up in the confines of a nice secluded cabin. It’s a great chance to meet up with old friends and hit games that we usually don’t have time for or pulling out old favorites.
Every year, I try to throw out something unique and memorable and so this year I’m trying out a “Hunger Games” variant for Imperial Assault’s skirmish rules. I like the theme of a bunch of Bounty Hunters getting thrown together to fight it out Battle Royale style so I picked up all the Bounty Hunters I could find and decided to go the extra mile and try to get them painted before the Con. We’ll see if I can wrap them up in time.
After a break, our team concluded our 2-game mini-cup with a 2-lap session of Nürburg. We all took a moment to re-tool our cars and I decided to create a lop-sided car with an 80 acceleration and a 40 deceleration. To help compensate for all the late braking I might need to do, I dropped my skill in favor of more wear tokens.
After the bidding, I did slightly better than last time and came in 4th position.
As I recapped earlier, we were able to run a small 2-race CFR championship at our game gathering, CabinCon. Since we had some new players, we ran a quick demo of the track through the first turn. I showed the rest of players how to crash out in spectacular fashion by pushing my car 60 mph over the top cornering speed and rolling boxcars (12).
With a couple of turns under their belt, everyone was ready to build their cars and start up the actual race.