Pimp My Board Game

a pursuit of fruitless endeavors and endless refinements

Dropzone Commander v2.2

The end of last week saw a lot of action drop for Dropzone Commander. TTCombat released an updated rule book and revised names/stats for almost every unit. Unfortunately, they bit off a bit more than they could chew as a server migration plus revamp of the website architecture behind their unit builder and the restocking of a bunch of models to their webstore caused some issues. Namely in the unit builder having issues porting in a lot of the updated info on top of layout/UI issues. These issues should clear up soon enough but lets move past that and look at what Dropzone 2.2 is looking like.

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Infinity: Yu Jing Invincible Army

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Yu Jing: Hǎidào Brothers

Back on to more painting, I picked up my Hǎidào units from Yu Jing and finished them off. I find that it is slow going but the main take away is that I’m pushing through and getting figures done. These two complete the Hǎidào trio as I finished up my Sniper earlier last year.

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Infinity: Catscapades

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TAG-Tastic

In the middle of last year, I was pretty excited about Infinity TAGs (the large mechs of the Infinity Universe). I went so far as to put them all up in a running catalog post (which I recently updated with some of the missing pics). Flash forward to earlier today and Corvus Belli announced a teaser for their next board game venture:

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Back In The Saddle

It has been almost 3 months since I last picked up a brush. Luckily, this Tabletop Simulator project has got me to come back to work up a new model for Dropzone Commander, the Hydra Relay Command Hovercraft. It needed some help with it’s packaging so I decided to help things along.

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UCM On Parade

With the infantry for UCM figured out, I was able to wrap up the faction starter for my Dropzone Commander TTS. The infantry could have been rendered a little better but everything else came out really clean.

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Messing With Process

Things are chugging along as I get more material ready for Dropzone Commander in Tabletop Simulator. I’ve been working on a friend’s fantastic UCM models. The photogrammetry program, Zephyr, has this annoying habit of requiring updates regularly and they make me redo all my settings. I don’t know if it is the forced redo of the settings or the update or if his models are just that good but they are coming out so crisp.

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More Digital Dropzone

It’s been a productive week for Dropzone Commander TTS as I was able to bring the Shaltari faction to the mod. These models are from Colton again and aside from an annoying difficult infantry stand, it came together pretty easily.

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Dropzone Commander: Need For Speed

With the Tabletop Simulator work going well (add some Shaltari units over the weekend), I starter thinking more about the latest ruleset and one of the biggest changes to the game- the distance or “threat” range of units. This range specifically ties to how fast infantry can get from the board edge and inside a building.

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