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Category: General (Page 1 of 30)

Test Of (dis)Honour: Full Game

As I was going through my notes from a game of Test of Honour this past weekend, I realized that it was our first full game. We’ve messed around with my Dojo Assault stuff and we ran through some of the previous edition’s opening scenarios but none of those brought it all together as the complete and likely intended game.

As if to remind me that I still have a bit of work preparing for our next Frostgrave game, we decided to throw down a full (24 point) game of Test of Honour on the frozen ruins of an oddly-themed mapped. Fitting enough though, our minis were all various stages of grey (for now).

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Plotting My Revenge

Ominous, I know. But sometimes you are so wronged, so completely abused that you can do nothing else save sulk off and concoct a plan to get even. In case you didn’t know, my Frostgrave wizard suffered a huge loss in the last game at the hands of a player that shall remain nameless (well nameless here. I drop all sorts of names in the report).

My animal companion, Mutt, died brutally on the fields of ruin. It was a heavy blow and there was nothing left to do but pick up the pieces of that broken heart and move on.

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Fine Tuning

I’m wanting to move on to more varied setups for Test of Honour so I’m trying to tweak my “Dojo Assault” scenario a little more. My friend was able to come out again and run through another iteration of the scenario, last seen last week.

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Frostgrave Campaign: Session 3

As mentioned earlier this week, a few of us got together to continue on with some more Frostgrave. We had originally called this a winter campaign but the days of winter have long past so I’ll just keep it simply as our campaign.

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Back In The Samurai Again

While I was recapping my Gen Con adventures, I was not idle in my other projects. Things have been boiling under the surface and the time needed to prepare for Gen Con had stalled many other projects out. Now free to roam wild, I have set myself upon these languishing projects and worked them up into something useful.

Today is all about Test of Honour.

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Gen Con 2019: Haul

With Gen Con over and my Recaps done, I finally had time to put everything away and get life back to normal. While putting everything back is never the most exciting thing to do, it does give me time to see what all I came home with.

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Gen Con Recap 2019: Catacombs Cubes

While most of my time out at Gen Con is playing and hosting games, I also enjoy meeting up with publishers and designers to discuss their upcoming projects. I’ve been working with Aron West out at Elzra Games, developer of the Catacombs series of dexterity games. A new, non-dexterity game that Elzra has in development is Catacombs Cubes.

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Gen Con 2019 Day 0

After a hectic last few days, I made it into Indy for the unofficial Gen Con start. Travel went smoothly and, due to time and packing concerns, I didn’t bring anything fragile this time so no broken minis to fix.

Even though the Con doesn’t start until tomorrow, the Fantasy Flight Report happened and was an interesting kickoff to the show.

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Dropzone Commander Slog For Earth

I got to take another crack at Dropzone Commander’s 2nd Edition with a local game. Not realizing what it would be like, I wanted to see what a “standard” army would look like at the new 1750 points. It turned out to be a pretty futile attempt as we had only three players and three-way games are, as I’ve found in this system, a really slow affair. Compound this with still trying to get the rules in our minds and we simply bit off more than we could chew.

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Gen Con Approaches

It is now less than two weeks until the biggest gaming convention cranks up in Indianapolis. Like always, I’m starting to feel the crunch as I prepare for that annual journey to gaming mecca. While I worry about finishing up the various projects I figured I’d explore what I’m hoping to see at the big show.

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