Pimp My Board Game

a pursuit of fruitless endeavors and endless refinements

Category: General (Page 1 of 36)

Homecoming

In the latest tale of the “move that never ends,” I flew back to Colorado to get the last bits of house out of storage and drive it almost a thousand miles to Texas. Not one to waste a trip to Colorado, I hooked up with Reese, Colton, and Sean to hit some favorites.

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Moving Ever Onward

My posts recently have dropped off of late but I’m still kicking around. We’re in the process of a complicated and long move which has left little time to post. Things are going well, just very busy and most of my game/hobby material are packed up. I did, however keep some “essentials” out and ready, including my Infinity figures, which allowed me to get in a game near my new locale down in south Texas.

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Blood & Plundering

A while back, friend Colton embarked on a new frontier: Blood & Plunder by Firelock Games. This mostly historical miniatures skirmish game was talked about a lot but being the only owner in the group, there was not a lot of initiative to get it together and push it on his fellow gamers. Flash forward to now and his minis are painted, his terrain is set, and friend Colton is spoiling for a fight.

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The Long Road To War

I’ve been watching Warcry (the Games Workship, Age of Sigmar skirmish game) from afar for a long time. I first played a demo at GenCon almost 2 years ago. Then I jumped in early last year by picking up the Untamed Beasts faction. During the painting binges of 2020, I also printed out and painted terrain as well as finished up painting the models as well. And now almost a year after completing all of that, I got in my first game.

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Infinity: Catscapades

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UCM On Parade

With the infantry for UCM figured out, I was able to wrap up the faction starter for my Dropzone Commander TTS. The infantry could have been rendered a little better but everything else came out really clean.

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Messing With Process

Things are chugging along as I get more material ready for Dropzone Commander in Tabletop Simulator. I’ve been working on a friend’s fantastic UCM models. The photogrammetry program, Zephyr, has this annoying habit of requiring updates regularly and they make me redo all my settings. I don’t know if it is the forced redo of the settings or the update or if his models are just that good but they are coming out so crisp.

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More Digital Dropzone

It’s been a productive week for Dropzone Commander TTS as I was able to bring the Shaltari faction to the mod. These models are from Colton again and aside from an annoying difficult infantry stand, it came together pretty easily.

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Dropzone Commander: Need For Speed

With the Tabletop Simulator work going well (add some Shaltari units over the weekend), I starter thinking more about the latest ruleset and one of the biggest changes to the game- the distance or “threat” range of units. This range specifically ties to how fast infantry can get from the board edge and inside a building.

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Digital Dropzone Activated

After concluding our test run and working on making everything all fancy, I have released my Dropzone Commander module on to Tabletop Simulator for open consumption.

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