With the rule concepts in place, it is time to test this sucker out. For this test mission, I simulated a “find and extract” scenario. In the bottom six cards of the 24 card event deck was the mission objective. When a squad searches and find that card, it has an objective and the final goal is to get it off the map where the army initially entered.
Category: General (Page 1 of 33)
Back with more on Dropzone Commander and fleshing out my Ruined City. This time, I’m looking at scatter terrain, namely making dozens of tiny cars work in my torn up city. EBay has 10mm (N scale) toy cars in bulk and Colton and I split a pack years ago for Dropzone Commander. Unfortunately, they look too clean to be in my city so I took a page out of friend Brian’s play book at dirtied them up.
Earlier this week I had started on my new Dropzone Commander layout, tentatively titled “The Ruined City.” I’ve now completed my double canal set and started working on other options like ramps to get from the base (table) level to the second level where most of the board will reside.
Back a little over six months ago, I was at Gen Con and demoed Warcry from Games Workshop. The game was what I was looking for when I tried out Kill Team. Where Kill Team as a 40k-lite or quick game failed, Warcry really delivered. It took awhile to get in but I finally jumped in and I’m starting to get things rolling.
Last week I hinted at the storage issues that come with Blood Rage and I’ve been working on taming the plastic coming from that collection. I know that several professional manufacturers offer kits for storing the game all in one box but with the 3D Printer, I figured I could work it out on my own.
I had already done some work on my boards for Era: Medieval Age by creating custom peg boards for the buildings. I had even done work to liven up the drab yellow boards but only with one. I wanted to try something different and easier so I took out the last three boards and got to work.
With the printer still going, wanted to explore some additional terrain for Test of Honour. I’d picked up some small terrain lanterns from 3DAlienWorlds last year and was looking through their catalog when I came across a set of walls and corner castle options. Putting the two options together creates some pretty interesting large feature terrain options.