Pimp My Board Game

a pursuit of fruitless endeavors and endless refinements

Category: Infinity (Page 1 of 2)

Slowly But Surly

I’m not really surly but it is Pirate weekend (Pirate talkin’ was actually Thursday but a lot of the festivities show up on the weekend) and I thought it fitting. Especially because I was combing through my collection looking at Pirate-themed gaming options when I stumbled on my copy of Merchant & Marauders.

This old Z-man game got a lot of attention and was well liked by my group but it disappeared and never came out again. Looking back through the box, I realized why.

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Gen Con Recap 2019: Day 2

With Day 1 of Gen Con down, my main dealer hall day comes up and I have several games I want to see in action to judge if they are shelf-worthy.

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Gen Con Recap 2019: Day 1

Like every year, I think I’ll have time during the show to update things but that never happens. The convention is just too busy and entertaining to stop and post so as I settle back into to post-Con life, I get the energy to recapture the magic before too much of the memories fade. Because my photos are in order, it’s easiest to just go through things each day.

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CabinCon Infinity, Or How To Spoil Things

While I only played a small part of one game of Infinity at CabinCon, playing just one model in between two warring factions was pretty fun. There was very little risk or reward for me but it was a wildcard for Sean and Colton playing the full scenario. I tried not to play spoiler or kingmaker and really just play more character driven. This led to some imbalance as I started picking on Colton’s units that kept aggro-ing me but it was still a fun little skirmish.

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CabinCon 2019

Our annual gathering , CabinCon, happened this past weekend with four of us making the initial trek up the mountains this year. Sean, Colton, Reese, and I got things settled upon arrival and immediately jumped into some gaming. We kicked things off with a game that caught my eye in a living room full of game boxes and tubs: Meeple Circus.

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Infinity Full Sample

I still want to finish up the Operation Red Veil final mission but I got an opportunity to throw down a full 300 point game this weekend and put together a quick report. Due to time constraints and my inexperience with the rules, we only got to play one full round but it was enough to see the game in more detail.

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Sell Outs and Liars

Gen Con events went live this weekend and things went pretty smooth on my end. It is usually a frustrating time as their site crumbles under the weight of thousands of gamers furiously refresh their screens trying to get events. Either the events I prefer these days aren’t popular or I got in early in the queue but there wasn’t really anything that sold out for me. Well except for my hosted events.

But I can’t count that as a bad thing.

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Infinity “Complete”

With some free time available this weekend, I was able to work up the details of all my outstanding Infinity figures. This includes my favorite models, the Su Jian.

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Moving Forward

After pushing through some of the base painting of Fat Yuan Yuan, I got back in the rhythm and was able finish his “attack” sculpt up. The sculpt really started to come together at the end when I started working on the wash and shading. I didn’t much to highlight things and the brush was a bit sloppier than I would have liked but he’s done and that is the most important part.

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Speed Bumps And Road Blocks

While I was really excited to get my new Infinity figures prepped, I still had one thing to complete before I could officially complete my Operation: Red Veil. The last mission, and likely the most interesting, has a “Yuan Yuan” character as a neutral AI figure causing trouble for everyone. If I had pre-ordered the starter when it first came out, I would have been able to receive a special promo Yuan Yuan figure. Since I didn’t, I only had a little token to represent the figure and that just wouldn’t do. So I went looking for a replacement and stumbled on this:

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