Kill Team got a revamp in the second half of 2021 and from the changes I was hearing, GW got my attention again. I did not have a good go at Kill Team 2018 as the rules just didn’t seem like something I’d like when I demoed it at a Warhammer store and then the terrible demo job I experienced at Gen Con a few months later nailed the coffin tight. But that is all in the past. Let’s see what got me back on the Kill Train.
Tag: games workshop (Page 1 of 2)
I’ve been watching Warcry (the Games Workship, Age of Sigmar skirmish game) from afar for a long time. I first played a demo at GenCon almost 2 years ago. Then I jumped in early last year by picking up the Untamed Beasts faction. During the painting binges of 2020, I also printed out and painted terrain as well as finished up painting the models as well. And now almost a year after completing all of that, I got in my first game.
I’ve been painting Infinity for about 18 months now and I recently ran across an interesting site on some new techniques. The LazyPainter has a nice quick guide on painting the skin tones with face painting. I recently adopted the technique and I’m liking the results as I work out my own kinks. I thought I’d explore the results a little to see where I’ve come from and where I’m going.
Back a little over six months ago, I was at Gen Con and demoed Warcry from Games Workshop. The game was what I was looking for when I tried out Kill Team. Where Kill Team as a 40k-lite or quick game failed, Warcry really delivered. It took awhile to get in but I finally jumped in and I’m starting to get things rolling.
After my color scheme was finalized, I got to work painting up the first few models and made some good progress. It took some time settling on a color to match what I produced on the screen but I got something that was close enough using Army Painter’s Lava Orange with a healthy does of GW’s Agrax Earthshade wash.