Today we had our first game of our Dropzone Commander 2017 Winter Campaign at Funtastic Games. It was 999 point Skirmish-sized game with 6 players in attendance. Before I left, I had a few minutes and decided to try out a quick proof of concept I’d been thinking of: a pimped out spinner for Indirect Fire deviation (and anything else that needs a random direction).
Category: Games Page 41 of 47
Even with the busy week, I was able to burn through my painting regiment to finish up my new Dropzone Commander Typhoons.
Having finally finished up my Gen Con 50 reports, I jumped back into prepping some miniatures. I started with a Knight Model for the Batman Miniature Game.
So after Gen Con, I thought I’d have more time but sadly, that didn’t happen as I had another trip planned- a belated anniversary trip to Scotland.
It’s been a while since I’ve done a Walking Dead Wednesday but I did seek out Mantic to see what things were coming up from this great minis game.
At Gen Con 50, we were able to talk to the Hawk team and get a rough idea of the major changes coming to Dropzone 2.0. These rules are still in beta so may change and are mainly from my notes so I may have missed or misinterpreted them:
Early last week I got a reminder that a group of us were going to hit Dropzone Commander this past weekend. I had some units that were still primed from my big priming spree before winter so I decided to blitz through a few and finish them up.
Even though I’m still a bit distracted with the new Catacombs expansion, I found some time to print out a new board for Championship Formula Racing.
Last Friday, Hawk Wargames capped off a week of image teases with a major announcement for their flagship game, Dropzone Commander:









