The final day of the Con is always bittersweet as I prepare for my big event: the annual Loopin’ Chewie tournament. While this is one of my favorite experiences, it also means that the convention is coming to a close.
see the first part of CabinCon 2018 here
Day 3 of CabinCon 2018 started with a nice game of Patchwork. I say nice as this was my first play and it is a game with some interesting mechanics. I got thoroughly trounced by Jeremy but would like to try it again to see if I can figure out more of what makes the game tick.
Tomorrow starts our annual CabinCon trip filled with games, games, and more games up in the confines of a nice secluded cabin. It’s a great chance to meet up with old friends and hit games that we usually don’t have time for or pulling out old favorites.
Every year, I try to throw out something unique and memorable and so this year I’m trying out a “Hunger Games” variant for Imperial Assault’s skirmish rules. I like the theme of a bunch of Bounty Hunters getting thrown together to fight it out Battle Royale style so I picked up all the Bounty Hunters I could find and decided to go the extra mile and try to get them painted before the Con. We’ll see if I can wrap them up in time.
The news has been making the rounds across the websites but I thought I’d weigh in briefly on Ares Games’ announcement that they are developing a starship battle game set in the Battlestar Galactica universe. The game “scale” looks to be a dogfight scale game with players controlling a number of individual fighter scale ships.