Kill Team got a revamp in the second half of 2021 and from the changes I was hearing, GW got my attention again. I did not have a good go at Kill Team 2018 as the rules just didn’t seem like something I’d like when I demoed it at a Warhammer store and then the terrible demo job I experienced at Gen Con a few months later nailed the coffin tight. But that is all in the past. Let’s see what got me back on the Kill Train.
I’ve been watching Warcry (the Games Workship, Age of Sigmar skirmish game) from afar for a long time. I first played a demo at GenCon almost 2 years ago. Then I jumped in early last year by picking up the Untamed Beasts faction. During the painting binges of 2020, I also printed out and painted terrain as well as finished up painting the models as well. And now almost a year after completing all of that, I got in my first game.
90 consecutive days of painting was the eventual milestone I reached last Friday when I set out to see how long I could keep up a painting streak. I reached a point on Saturday where I had the choice of pushing onward or relaxing into a less regimented approach to my hobby work. The temptation to “chill” was too great and I decided to end the great ride.
Back a little over six months ago, I was at Gen Con and demoed Warcry from Games Workshop. The game was what I was looking for when I tried out Kill Team. Where Kill Team as a 40k-lite or quick game failed, Warcry really delivered. It took awhile to get in but I finally jumped in and I’m starting to get things rolling.