Gen Con Online is this week and we have been testing and perfecting the remote experience to fine tune the experience. In early July we had gotten things to a stable state that included separate control boards for each paddle. This helped to make sure that command responses were tied to the specific paddle you were playing with and would not be hung up by the board trying to sequence multiple inputs at one time.
Tag: loopin chewie (Page 1 of 2)
Gen Con 2019 is rapidly approaching and as I started up my annual trophy creation, I was trying to think of what diabolical new challenge I through at the Loopin’ Chewie Tournament group. Since I have to cannibalize a full Loopin’ Chewie set every three years, I had to pick up a new one this year and was left with some extra pieces.
I was flipping through some links earlier this week and something caught my eye. I saw that Ferti and the US distributor, Eagle-Gryphon Games are making a new expansion to their dexterity game, Pitchcar. Curiously, they are going through kickstarter to fund it, which looks like a first for Ferti. Pitchcar expansions are all well and good but I was particularly struck by a particular add-on.
This week, I was able to start my CNC machine project. It’s slow going as I’ve never had to assemble anything this complex and so I’m taking my time. I could have opted for the pre-built version but reading up on the kit a bit more, several users noted that it was good to build it yourself so that if things go wrong in the future, you’ll have an idea of what the problem might be. I’m not sure if that will really work for me but the building process itself is pretty cool.
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Sunday was the last official day of Gen Con 2016 and I’m always a little lost on what to do. The Dealer Hall is a good option to find last minute deals or get in that last demo of a game you’ve been eyeing. This year, I was trying something a little different- I was running a few events.