We had our first chance to play the new beta rules of Dropzone Commander (currently version 2.4.1). It was nice to see Dropzone hit the table but since they’ve only released stats for the four core factions, I was relegated to playing with my friend’s UCM models. We decided to keep it simple and play with only the starter set of models and out of five of us, we had all four factions covered.
Category: Dropzone Commander (Page 2 of 6)
Gaslands most popular game scenario is the “Deathrace” scenario featured prominently in the rulebook. The main feature of the scenario is a last-man-standing race around a course, passing through various gates to get through the finish. The Gaslands community has come up with a lot of different options for these gates but since I’m using a less popular scale at 10mm, I decided to check out some of the Dropzone Commander terrain out there and found a great set put out by 4Ground.
Well, the new owners of Dropzone Commander, TTCombat, held a live chat on the current state of the product line and that of it’s sister game, Dropfleet Commander. One of the admins for the main Facebook group posted the summary for those that couldn’t attend:
This weekend saw the conclusion of our Dropzone Commander Winter Campaign.
BEGIN TRANSMISSION…COMMAND EYES ONLY…
PROJECT: ARTHUR MILLER
INTELLIGENCE REPORTS LOCATION OF FUNCTIONAL ORBITAL LASER IN ABANDONED CITY CENTER, NEW LONDON.
PRIMARY OBJECTIVE IS TO CONTROL THE LASER TO ASSIST IN ORBITAL BATTLE.
SECONDARY OBJECTIVE IS TO LOCATE AND RETRIEVE PLANS FOR ORBITAL LASER AND POWER SUPPLY, HIDDEN IN VARIOUS LOCATIONS IN NEW LONDON.
DETAILED MAPS TO FOLLOW…
The campaign coordinator had us bring our Aegis Orbital Defense Laser so I was glad to finish mine up for the game. I’ll have final pictures of that up later this week but for now, on with the game!