Pimp My Board Game

a pursuit of fruitless endeavors and endless refinements

Tag: batrep (Page 1 of 2)

Relicblade Campaign: Dark Seas, Session 2

After my brutal defeat from the Dark Seas campaign, session 1, the Gnomes of Greyrock are back. Wounds have been properly licked and the meager influence D’Chro was able to wield was banked for future use. Teklin actually went down last session and broke his Quicksilver Bangle so I picked up another one for him. Keltin picked up the trait Decisive Attack and Grenben picked up the trait Forceful Blow. We were ready to begin.

cylcopean ruins, art by Sean Sutter
art by Sean Sutter

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Relicblade Campaign: Dark Seas, Session 1

Relicblade is coming up strong right now as we close out July. After a few games in person and on virtual, both Friend Mark and Friend Sean and I have decided to do a campaign (separately, I’ll be doing a campaign with each of them). Due to my limited models and lack of creativity, I’m starting both campaigns with the same load out.

art by Sean Sutter
art by Sean Sutter

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A Breakdown In Diplomacy

Having repelled the Deep from their incursion on Greyrock, my gnomish band ventured out into worlds unknown. The Relicblade bug infected my Colorado comrades, causing Friends Sean and Colton to pick up bands of hapless adventurers as well. As they get their models up to snuff for their own engagements, I did an intro game for Sean virtually through the magic of Tabletop Simulator.

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A Gnomish Assault

With my band all painted, local Friend Mark and I decided to throw down. I met Mark through all my Infinity league play. When I casually mentioned Relicblade, he said he had been eyeing that game as well and we both bought.

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New Block, Full Game

We are in block 3 of the escalation league for Infinity and we’ve graduated to the full game. All units are available without restriction. All rules and equipment options are available and all mission rules and objectives are in game. The only difference in games at this point are the points are capped at 250 to help people still build and paint up to this level.

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Blood & Plundering

A while back, friend Colton embarked on a new frontier: Blood & Plunder by Firelock Games. This mostly historical miniatures skirmish game was talked about a lot but being the only owner in the group, there was not a lot of initiative to get it together and push it on his fellow gamers. Flash forward to now and his minis are painted, his terrain is set, and friend Colton is spoiling for a fight.

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MoarCry

While things aren’t completely back to normal, I was able to get in another game of Warcry. Same lists again this time: my box-standard group of Untamed Beasts vs Colton’s box-standard group of Splintered Fang.

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The Long Road To War

I’ve been watching Warcry (the Games Workship, Age of Sigmar skirmish game) from afar for a long time. I first played a demo at GenCon almost 2 years ago. Then I jumped in early last year by picking up the Untamed Beasts faction. During the painting binges of 2020, I also printed out and painted terrain as well as finished up painting the models as well. And now almost a year after completing all of that, I got in my first game.

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Infinity: Catscapades

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Digital Dropzone Testing

With my work in Tabletop Simulator for Dropzone Commander far enough along for testing, Colton and I threw down a virtual game. We went wake back to basics, with only a small 500 point force each on the “Targets of Opportunity” bellwether scenario.

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