The final day of the Con is always bittersweet as I prepare for my big event: the annual Loopin’ Chewie tournament. While this is one of my favorite experiences, it also means that the convention is coming to a close.
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After running my events Friday night, Saturday is typically for me and where I stack most of my events. Typically, Saturday is the busiest day in the dealer hall so it works out well. Still… I can’t stay away so I had some time before my 11:00 am event so I went on tour.
While most of my time out at Gen Con is playing and hosting games, I also enjoy meeting up with publishers and designers to discuss their upcoming projects. I’ve been working with Aron West out at Elzra Games, developer of the Catacombs series of dexterity games. A new, non-dexterity game that Elzra has in development is Catacombs Cubes.
Like every year, I think I’ll have time during the show to update things but that never happens. The convention is just too busy and entertaining to stop and post so as I settle back into to post-Con life, I get the energy to recapture the magic before too much of the memories fade. Because my photos are in order, it’s easiest to just go through things each day.
After a hectic last few days, I made it into Indy for the unofficial Gen Con start. Travel went smoothly and, due to time and packing concerns, I didn’t bring anything fragile this time so no broken minis to fix.
Even though the Con doesn’t start until tomorrow, the Fantasy Flight Report happened and was an interesting kickoff to the show.
Gen Con is steadily approaching and I’ve got a few more irons in the fire before I go. I’m not sure what all I’ll finish up but we’ll give it a go and see what works before time runs out. Up first is a project I’ve had in mind for years now and I’m finally getting somewhere with it thanks to the help of Colton and Reese.
I got to take another crack at Dropzone Commander’s 2nd Edition with a local game. Not realizing what it would be like, I wanted to see what a “standard” army would look like at the new 1750 points. It turned out to be a pretty futile attempt as we had only three players and three-way games are, as I’ve found in this system, a really slow affair. Compound this with still trying to get the rules in our minds and we simply bit off more than we could chew.
It is now less than two weeks until the biggest gaming convention cranks up in Indianapolis. Like always, I’m starting to feel the crunch as I prepare for that annual journey to gaming mecca. While I worry about finishing up the various projects I figured I’d explore what I’m hoping to see at the big show.
Gen Con 2019 is rapidly approaching and as I started up my annual trophy creation, I was trying to think of what diabolical new challenge I through at the Loopin’ Chewie Tournament group. Since I have to cannibalize a full Loopin’ Chewie set every three years, I had to pick up a new one this year and was left with some extra pieces.