Pimp My Board Game

a pursuit of fruitless endeavors and endless refinements

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Back To The Track

Earlier this week, I had the chance to break out Championship Formula Racing again. We had 6 players this time with four newbies and two veterans.  As is typical when I play the game with new players, we ran a “practice turn” where we start the race and get through the first turn so that players can understand the rules and have a better idea on building their car.

After the practice turn, we set up our cars and started out.

I started in 2nd position (in the ’57 red Ferrari-Lancia 801) but quickly took the lead in turn one. Wyeth was in the orange March 761, Louis was in the Yellow Penske PC4, Jonas in the Black Lotus 77, Sean in the white/red McLaren M23, and Colton bringing up the rear in the blue Tyrrell P34.

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Handling Minis

I’ve been looking for a better way to hold my minis as I paint them and some time ago, I saw that Games Workshop makes a miniatures “handle.” When I was looking for them six months ago, they were all sold out but they finally came back in stock and picked one up to see how I liked it.

image from games workshop

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Unexpected Arrivals

Move over Walking Dead, without warning, this arrived the yesterday:

I knew it was en route generally speaking but didn’t get a tracking number or anything for this new CMON monstrosity.  The game was highly anticipated and is none other than the new A Song of Ice & Fire Tabletop Miniatures Game. That is a pretty big mouthful so I’ll shorten it to ASOIF for short.

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Venturing Into The Frozen City

With 22 days left until Gen Con, I figured I’d get a jump on an event I’m participating in and one that sounds quite fun. “Frostgrave: Bleak Sunrise with Creator” is a sold out introductory event into the world and rules of Osprey’s popular Frostgrave miniature skirmish game.

I’ve danced around playing this game for some time now.  Some friends of mine said they really liked it but it was a bit too random. Others just barely dipped their toe in and want to explore the game in more detail.  With this intro game at Gen Con, I’ll be able to get a firsthand view of the game with none other than the designer, Joseph A. McCullough.

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The Table Has Turned

I’ve been slowly working on creating 6′ x 4′ gaming table with storage underneath for various miniatures games and I finally wrapped up the final touches.

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Walking Dead Wednesday: Miles Behind Us Campaign

With my Miles Behind Us expansion complete, I’ve decided to log in the full narrative campaign.  I’ll be using the Story Mode rules and participants required for each scenario but will use the expanded “Life and Death” rules from the Advanced Rules – Campaign Play. The only modification to that final rule is that if the survivor is a casualty and rises again as a walker, the survivor has also permanently died and will be considered removed from future scenarios. As always, I’ll be using my hardcore solo rules as well.

I’ve already got my first game in the bag but I’d like to switch things up a bit on my reports and go back to my comic book style format.  These won’t be as “immersive” and I’ll limit each scenario to 6 pages but it’ll be nice to make some comics again.  It will also help differentiate these reports from several of the same sessions I’ve already reported on.  Comic session reports do take a bit longer to complete but I hope to have the first session done by next week.

The Walking Dead: All Out War Checklist

In addition to my weekly Walking Dead Wednesday and 1×100 challenge (one game one hundred times), I’m also trying get the miniatures for The Walking Dead: All Out War painted up.

To ease the workload and stave off burnout, I’ll be painting based on what scenarios I have to play coming up next. To better understand which scenarios will be the easiest to start, I’ll break them down by figure and grey out the ones I’ve already completed.  I won’t include walkers unless a scenario calls for a particular figure or walker type.

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Half Year Game Challenge Report

So it is now July and that means I’m halfway through my game challenges so it is time to check in with how I’m doing.

For my “1×100” challenge, where I aim to play at least 100 different games at least one time, I’m doing pretty well.  58 total unique games so far for the year means I’m beating the average.  CabinCon is always a good time to hit a wide variety of games and it did not disappoint.  On the other challenge, however, I’m obviously struggling.

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X-wing: Uglies Free-For-All variant

Back in January, I had started on a plan to make an X-wing Uglies variant where players would choose their ships parts and make their ships to fly in a free-for-all, last man standing game.

At this year’s CabinCon, I was able to complete enough of the rough beta to try it out.

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Cold Hearted Orb Rules The Night

I picked up this great little toy the other day and had a little fun with it setting up a few Test of Honour pics.

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