Pimp My Board Game

a pursuit of fruitless endeavors and endless refinements

Tag: ttcombat (Page 1 of 2)

That Old Timey Feeling

For a while now I’ve been sitting on a project that really never went anywhere. I’d been wanting to play a western skirmish game and so I set about collecting various things I’d need to eventually set it all up but I never really got past the collection phase. Then, I saw Back to the Future Part III again and started getting the itch to finally start this venture up.

Read More

Dropzone Commander: Special Ops

The distraction of my Paint Challenge had slowed down my progress on my Dropzone Commander solo variant but I’m happy to say I’m ready to push on. I’ve put together art for the cards, written the rules and first scenario, put together the rules in their own layout.

Read More

The Ruined City: Solo Rules (Alpha)

As discussed at the conclusion of my Phase 2 board building, one of the main goals pushing me forward is creating a sustainable solo experience for Dropzone Commander. With that in mind, I have the Alpha version of my solo rules ready and I’ve ran through a playtest already (report next time). This is just a summary of the rules and concepts at this point since things are pretty untested.

Read More

The Ruined City: Crittertown

With the Feral Vampires complete and now roosting in the Ruined City, I move on to the terrestrial denizens from Dropzone Commander. These creatures originally appeared in the Fauna rules in first edition. TTCombat then revised and reintroduced Fauna for 2nd edition. With enough extra rules floating around and Fauna becoming a viable option for regular army building, it was time I finished them up.

Read More

The Ruined City: New Highrise

Digging through some unfinished terrain projects I stumbled upon a shrink-wrapped TTCombat building I picked up a while back: the Dicington Tower.

courtesy of TTCombat website

Read More

Gen Con Recap 2019: Day 1

Like every year, I think I’ll have time during the show to update things but that never happens. The convention is just too busy and entertaining to stop and post so as I settle back into to post-Con life, I get the energy to recapture the magic before too much of the memories fade. Because my photos are in order, it’s easiest to just go through things each day.

Read More

The Battle For Earth Begins

It’s been a long road, but a Second Edition is finally coming to Dropzone Commander. The new ruleset, titled “Battle for Earth,” is an odd compilation of fluff (more on that in a minute), Dropfleet Commander updates and new units, and complete Dropzone Commander 2.0 rules.

image from ttcombat

Read More

Dropzone Commander: News From Across The Pond

The big wargaming convention, Salute, happened in the UK this weekend (well Saturday really) and TTCombat was to have some big Dropzone Commander announcements. Unfortunately, there was almost no new news on Dropzone Commander (that they hadn’t already shown at GAMA and Adepticon). They did have something new for Dropfleet Commander, however.

Read More

Additional Scenery

I hit a snag with my Test of Honour board in that I couldn’t find all the ingredients to make my own wash locally.  They are now on order but I can’t do much until that package comes in.  I do have some scenery terrain I’d been meaning to paint up and now was as good a time as any.

Read More

Casting Call

With my first successful casting of the weapon mount for Dropzone Commander’s Wagon units, I went and finished up the other two mounts.  After they dried and cured, I cutoff the excess green stuff and shaved them down to size.

While the iphone image quality leaves a lot to be desired, you can tell the casts are a bit softer than the original piece up top. I shouldn’t matter as they’ll be hidden under the weapon rack itself and, at 10mm, it will hardly be noticeable.

Read More

Page 1 of 2

Powered by WordPress & Theme by Anders Norén