Pimp My Board Game

a pursuit of fruitless endeavors and endless refinements

Tag: gen con (Page 1 of 3)

Gen Con 2018, T-minus 203 days

The beginning of the year doesn’t just include resolutions and goals but it means preparations.  Even though August is a ways off, planning for the biggest show of the year, Gen Con, starts now.  Yesterday, the first volley of activity for this great convention started with the opening of event submissions.

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Gen Con 50 Recap Day 1

Thursday opened the Con with its typical crush of attendees all vying for position at the main entrances.

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Gen Con 50 Dropzone 2.0 Beta Rules

At Gen Con 50, we were able to talk to the Hawk team and get a rough idea of the major changes coming to Dropzone 2.0.  These rules are still in beta so may change and are mainly from my notes so I may have missed or misinterpreted them:

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Gen Con 50 Post Script

So we’re in the Indy Airport, Granite City and Gen Con is over. I was obviously way too busy to keep up with the blog but I have a lot of notes ready and will try to get them out in the next week or so.

It was a spectacular Con and I’m excited to work on my events for next year.

Gen Con 50 Recap Day 0

With a lot of the drudgery of travel out of the way, I was able to get my badge and event tickets in record time. Even though the line was about 300 people deep, the extra support staff hired for the event this year got us through the will-call line in about 20 minutes.

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Gen Con Bound and Arrival

Gen Con prep this year was a bit time consuming but I was able to get through it before we left on Tuesday. This was the first time we left early but the flight prices were so much cheaper even with an extra hotel night that we decided to come out early.

After a 3 hour flight delay and some hotel hijinks, we got in bed at 3am. Luckily, we had a ton of drink tickets so a double scotch helped move things along.

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Dropzone 2.0 Is Coming

Last Friday, Hawk Wargames capped off a week of image teases with a major announcement for their flagship game, Dropzone Commander:

image from Hawk Wargames

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Convention Season Prelude

This past weekend kicked off the start of my usual convention season prep with the annual Gen Con event registration.  This will be my eleventh Gen Con and one would think I’d be used to the stress and frustration of their event registration process but no such luck.

I can’t complain though. This is the 50th anniversary of Gen Con so there is a lot of demand for hot events and so getting into those requires some blind luck.  I was happy to make it into one of the sold out event slots for CMON’s upcoming Song of Ice and Fire miniatures game and I’m excited to go see They Might Be Giants.  I’ve wanted to see that band live for years now so having an exclusive event sounds like a great way to hear them.

image from the publisher via BGG

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CNC Progress

This week, I was able to start my CNC machine project.  It’s slow going as I’ve never had to assemble anything this complex and so I’m taking my time.  I could have opted for the pre-built version but reading up on the kit a bit more, several users noted that it was good to build it yourself so that if things go wrong in the future, you’ll have an idea of what the problem might be.  I’m not sure if that will really work for me but the building process itself is pretty cool.

cncparts

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Variety as Life Spices

While I love pimping out games, my first foray into altering board games came from the mechanical design side of the hobby.  Cutting my teeth as a young lad on such classic titles as HeroQuest and Battle Masters, it wasn’t long before the little wheels in my head started turning as I yearned to dive deeper into those gaming worlds.

variant_heroquest2

my yellowed copy of one of the first variants I attempted – an expansion module to HeroQuest

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