Thursday opened the Con with its typical crush of attendees all vying for position at the main entrances.
Tag: ares games
One thing that has fascinated me in board games is the concept of taking a standard game and blowing the whole thing out to a larger size. These “super-sized” or “Giant/Mega” versions of games are usually seen at game conventions or public spaces. I suspect this is mostly due to the cost involved in creating giant versions of the game and the space needed to play/store it but it also creates a spectacle and attracts a lot of attention.
It’s the spectacle that drives us to make giant versions of these games. It’s this unique aspect of play that engages the players and the audience in a way that takes something very familiar and maybe even boring and makes it into a memorable experience. For me, playing a giant version of the game brings me back to a child-like state where the pieces barely fit in my hands. My movements are awkward and clumsy and I become fully immersed in the game itself. It occupies a wide field of my vision and I am in the game as completely as I can ever be.