a pursuit of fruitless endeavors and endless refinements

Category: The Walking Dead: All Out War Page 5 of 8

Walking Dead Wednesday: More Bang For Your Buck

I know I do a Wednesday Walking Dead update but Mantic’s Blog is dedicating a whole week to Walking Dead: All Out War so go check it out for previews on the Wave 4 releases and hopefully some “beyond Wave 4” news. Wave 4 isn’t the only thing getting showcased this week as I have version 1.0 of my first AI enemy for Walking Dead ready for use:

Please note: I do not own the rights to these images as they are Mantic Game’s card art and Image and Skybound’s Walking Dead IP.  These are only intended for home and personal use.

Walking Dead Wednesday: Family Day At The Pit

Thanks to Facebook poster, William Cuthbertson had an interesting suggestion to run a parent/child combo into The Pit. I liked the idea so I grabbed Morgan and Duane and started to set them up.  I soon realized that this Pit session wouldn’t be complete unless the whole family was involved.

Mrs. Morgan wasn’t expecting the spotlight so she had to go under makeup.

Walking Dead Wednesday: Carl Grimes, Trainee Sharpshooter

Welcome back, Walking Dead fans! I didn’t get to paint up a new survivor but the show must go on and The Pit is hungry. So without further adieu, I have Carl Grimes, Trainee Sharpshooter taking on The Pit.

It’s Ladies’ night Carl. Hope you can handle it.

Walking Dead Wednesday: Dale, Prison Advisor

I recently picked up a Collector’s Edition set of Walking Dead: All Out War even though I own about 90% of it already. Why? Well, I really wanted the two show exclusive packages that came with it and figured I could always put the other duplicate components to use later.

One of the figures that caught my eye was the next incarnation of Dale, his “Prison Advisor” role.

Walking Dead: All Out War: Extra Session

Riding high from my win in the first Miles Behind Us scenario using my Hardcore rules, I decided to push on and hit Chapter 2: Leaving Wiltshire Estates.

edit: rules recap:

Hardcore Mode:

  • When a card says to move or select a walker, choose a survivor and select the closest walker to that survivor. That walker then activates or moves to the nearest survivor.
  • When walkers enter play, choose a character and place the walker as close to that survivor as possible per the normal rules (not within the survivor’s killzone).
  • If a character takes the Hold Your Nerve action, it is the only action the character can take that turn.

Walking Dead Wednesday: Solo Scenario Sessions

Lately, I’ve been troubled by the lack of challenge in the Walking Dead: All Out War scenarios.  I played through the Days Gone Bye scenarios and only found them challenging when “role-playing” a character to do non-strategic moves or artificially inflating the challenge like adding the Night Fighting event card.

I decided to give the next crop of scenarios one last shot before I start making some sweeping changes.

Walking Dead Wednesday: Vanity Affair

The New Year is upon us and I thought I’d start up my Walking Dead Wednesdays again.  I don’t think I’ll be running these every week but we’ll see.  I’m hoping this will push me to get through my backlog of Walking Dead minis to paint up.

Adding to my minis, I decided to cut way ahead in line and paint up a very new addition to my Walking Dead minis: Me!

2017 6×6 Gaming Challenge Conclusion

Happy New Year! The end of 2017 saw a flurry of gaming as I finished up my year-long 6×6 challenge at the eleventh hour.

Walking Dead: All Out War Session – Ch. 3 Campfire Tales

In my comic sessions, I’d mapped out an order of the existing scenarios in the Days Gone Bye expansion to fit the storyline I wanted to create.  My goal in running those was to use the recommended set up so I could also follow the story and balance the designers were creating. In plotting our my own story, I couldn’t get one of the scenarios to fit so I decided to play it “straight” at the end of my 6 x 6 challenge.

Striking While The Iron Is Hot

I thought I was going to get in another solo game of Championship Formula Racing but after prepping more Dropzone minis, I’ve gotten into a sort of painting rhythm and I might as well keep going while I can.

First up, I finished the last little unit for a potential army list I’ll likely try out at the next DZC meetup this month.

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