a pursuit of fruitless endeavors and endless refinements

Tag: game components

Showcase: Loopin’ Chewie

So one of the main points of this blog is to not only talk about techniques to pimp your game and talk about what is going on in the industry but also show off my completed projects. I plan on making these “showcase” posts when I finish up a project but since I have a backlog of completed work already, for now I will be discussing some of my favorite games that started me on the this path.

Up first is one of my favorite remakes: Loopin’ Chewie.

Defend the Home tree!

No, I’m not talking about that lame James Cameron movie, I’m talking about the tree that houses your nest base in Plaid Hat Games’ new Tail Feathers game.

The game has anthropomorphic mice who battle evil rats and bugs while riding friendly birds through the forest. It’s a pretty fun game that blends tabletop minis with standard board game elements to create a dynamic and immersive environment.

Being a minis player, I like to pimp out my terrain but always want my battlefield to be functional over just looking good. After playing a game, I started eyeing that “tree” template and wondered if we could take the game a little further.

Great looking game, albeit a little…. flat. image from Plaid Hat Games website.

Pimpin’ Game Bits

I saw this Kickstarter project the other day (no affiliation) and it looks like a great collection of gaming bits to pimp out some of the dryer Eurogames that use static wooden blocks:

Treasure Chest Kickstarter

Treasure Chest

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