{"id":8972,"date":"2019-12-13T12:56:31","date_gmt":"2019-12-13T19:56:31","guid":{"rendered":"http:\/\/pimpmyboardgame.com\/?p=8972"},"modified":"2019-12-13T12:56:53","modified_gmt":"2019-12-13T19:56:53","slug":"sht-my-rule-book-says","status":"publish","type":"post","link":"http:\/\/pimpmyboardgame.com\/?p=8972","title":{"rendered":"Sh*t My Rule Book Says"},"content":{"rendered":"\n<p>It&#8217;s been a couple of months since I last played some <a href=\"http:\/\/pimpmyboardgame.com\/?p=8779\">disappointing games<\/a> of Dropzone Commander and I don&#8217;t think stewing in frustration will do any one any good so I&#8217;ve decided to take another path.  No game, no matter how well designed, is flawless. In Simulation games especially, this can lead to some pretty funny interactions. <\/p>\n\n\n\n<p>I&#8217;ve decided to illustrate some of these situations in Dropzone Commander through some new photographs.  It was a lot of fun creating these scenes and, if nothing else, I hope you enjoy them. Big thanks to Colton for loaning me some of his fantastic UCM, Scourge, and Shaltari models.<\/p>\n\n\n\n<!--more-->\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"450\" src=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/most-powerful-weapon-of-all-600x450.jpg\" alt=\"\" class=\"wp-image-8970\" srcset=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/most-powerful-weapon-of-all-600x450.jpg 600w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/most-powerful-weapon-of-all-198x149.jpg 198w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/most-powerful-weapon-of-all-400x300.jpg 400w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/most-powerful-weapon-of-all-768x576.jpg 768w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/most-powerful-weapon-of-all-900x676.jpg 900w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/most-powerful-weapon-of-all-1280x961.jpg 1280w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/most-powerful-weapon-of-all.jpg 1800w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/figure>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>FOCUS X<\/p><p>After rolling to hit, you can choose to discard any number of hits from a Focus Weapon and add the X number to the Energy Value of one or more of the remaining shots.<\/p><cite>BFE pg. 299<\/cite><\/blockquote>\n\n\n\n<p>I started with this image a few months ago and it spawned a lot of similar ideas.  The main commentary comes from the Errata emphasizing that there is no maximum to the Energy value of an attack and it may a key way to attack the yet-to-be-released Behemoth models.<\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"960\" src=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Invincible-Braves-600x960.jpg\" alt=\"\" class=\"wp-image-8969\" srcset=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Invincible-Braves-600x960.jpg 600w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Invincible-Braves-198x317.jpg 198w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Invincible-Braves-250x400.jpg 250w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Invincible-Braves-768x1229.jpg 768w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Invincible-Braves-900x1440.jpg 900w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Invincible-Braves-1280x2049.jpg 1280w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Invincible-Braves.jpg 1812w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/figure>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>Shaltari Braves: Armor 9, Warsuit: &#8230; In addition, re-roll successful Collatoral Damage hits against this unit. <\/p><p>DESTRUCTIBLE<\/p><p>Each unit inside a Garrison that is destroyed instead takes 2d3 hits.<\/p><cite>Unit builder and BFE pg. 269<\/cite><\/blockquote>\n\n\n\n<p>Some of these rule interactions take a bit of of set up to pull off.  This setting came about from those games back in October where a group of Shaltari Braves were nigh invincible in a building.  Not even dropping a building on them can guarantee wiping them out.<\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"402\" src=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Beserkertron-600x402.jpg\" alt=\"\" class=\"wp-image-8968\" srcset=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Beserkertron-600x402.jpg 600w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Beserkertron-198x133.jpg 198w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Beserkertron-400x268.jpg 400w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Beserkertron-768x514.jpg 768w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Beserkertron-900x603.jpg 900w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Beserkertron-1280x857.jpg 1280w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Beserkertron.jpg 1800w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/figure>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>REDUCED X<\/p><p>A weapon with this special rule may instead combine its fire. It instead makes 1 shot, with every foregone remaining shot &#8230; adding 1 to the Energy value of the weapon.<\/p><cite>BFE pg. 300<\/cite><\/blockquote>\n\n\n\n<p>But not all Shaltari are invincible&#8230;<\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"800\" src=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Praetorians-600x800.jpg\" alt=\"\" class=\"wp-image-8971\" srcset=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Praetorians-600x800.jpg 600w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Praetorians-198x264.jpg 198w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Praetorians-300x400.jpg 300w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Praetorians-768x1024.jpg 768w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Praetorians-900x1200.jpg 900w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Praetorians-1280x1707.jpg 1280w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2019\/12\/Praetorians.jpg 1816w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/figure>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>DISEMBARKING<\/p><p>A squad embarked in a Transport may choose to <\/p><p>disembark as part of their Move action. Place them on the bard within 2&#8243; of the Transport in coherency, and the make their moving action like normal. <\/p><cite>BFE pg. 263<br><\/cite><\/blockquote>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p>REDUCED X<\/p><p>If not a Close Quarters Weapon, this combined fire can be used to target Aircraft, although if doing so it reduces its R(F) and R(C) ranges to 6&#8243;.<\/p><cite>BFE pg. 300<\/cite><\/blockquote>\n\n\n\n<p>While infantry in the new ruleset are punching way outside their weight class, ground transports got a big range boost, delivering Infantryzone to the opponent&#8217;s face in record time. It is also funny to see that Infantry gain an Anti-Air attack without the restrictions normally seen with Anti-Air.<\/p>\n\n\n\n<hr class=\"wp-block-separator\"\/>\n\n\n\n<p>As I find more scenarios with these interesting results, I&#8217;ll post more as they were a lot of fun to create.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s been a couple of months since I last played some disappointing games of Dropzone Commander and I don&#8217;t think stewing in frustration will do any one any good so I&#8217;ve decided to take another path. No game, no matter how well designed, is flawless. In Simulation games especially, this can lead to some pretty [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[543,2],"tags":[868,359,68,930],"class_list":["post-8972","post","type-post","status-publish","format-standard","hentry","category-dropzone-commander","category-general","tag-battle-for-earth","tag-comic","tag-dropzone-commander","tag-rules"],"_links":{"self":[{"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=\/wp\/v2\/posts\/8972","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8972"}],"version-history":[{"count":3,"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=\/wp\/v2\/posts\/8972\/revisions"}],"predecessor-version":[{"id":8976,"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=\/wp\/v2\/posts\/8972\/revisions\/8976"}],"wp:attachment":[{"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8972"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8972"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8972"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}