{"id":1027,"date":"2016-12-04T04:41:49","date_gmt":"2016-12-04T04:41:49","guid":{"rendered":"http:\/\/pimpmyboardgame.com\/?page_id=1027"},"modified":"2016-12-04T05:05:43","modified_gmt":"2016-12-04T05:05:43","slug":"variants","status":"publish","type":"page","link":"http:\/\/pimpmyboardgame.com\/?page_id=1027","title":{"rendered":"Variants"},"content":{"rendered":"<p>In the course of pimping out games, sometimes I get carried away and the &#8220;design bug&#8221; gets to me.\u00a0 Below are some of the game variants I&#8217;ve had fun making and what new items I&#8217;m messing around with.<\/p>\n<h3>In Progress:<\/h3>\n<p><strong>Flick &#8217;em Up!: Adrenaline<\/strong> &#8211; a cross-over variant combining the open-ended dexterity game, Flick &#8217;em Up! and the innovative euro-control first-person shooter, Adrenaline.<\/p>\n<p><strong>Catacombs 3rd edition Solo\/Co-op rules<\/strong> &#8211; an AI driven variant that replaces the Overseer player to create a unique and cooperative experience.<\/p>\n<p><strong>A Fury of Evil<\/strong> &#8211; a cross-over variant combining the hidden role, one-versus-many aspects of Fury of Dracula and the random monster and setting of A Touch of Evil.<\/p>\n<h3>Complete:<\/h3>\n<p><strong>Settlers of Catan and Zombies<\/strong> &#8211; a Halloween inspired variant that replaces the robber role with an undying horde of zombies.<\/p>\n<p><a href=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/infestation-small.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1029\" src=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/infestation-small-300x200.jpg\" alt=\"infestation-small\" width=\"300\" height=\"200\" srcset=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/infestation-small-300x200.jpg 300w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/infestation-small.jpg 750w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><strong>Catacombs 3rd edition Critical Hit deck<\/strong> &#8211; a light variant replacing the critical hit results in Catacombs with a deck of varied effects.<\/p>\n<p><a href=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/Critical-card-back.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1030\" src=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/Critical-card-back-196x300.jpg\" alt=\"All Poison:Devoured:Teleported Cards\" width=\"196\" height=\"300\" srcset=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/Critical-card-back-196x300.jpg 196w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/Critical-card-back.jpg 335w\" sizes=\"auto, (max-width: 196px) 100vw, 196px\" \/><\/a><\/p>\n<p><strong>Catacombs 3rd edition Devoured board<\/strong> &#8211; a fun way to keep devoured heroes in the game instead of being on the sidelines for some of the harder monsters and Catacomb Lords.<\/p>\n<p><a href=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/devour-mat-12x18-copy.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1032\" src=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/devour-mat-12x18-copy-204x300.png\" alt=\"devour-mat-12x18-copy\" width=\"204\" height=\"300\" srcset=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/devour-mat-12x18-copy-204x300.png 204w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/devour-mat-12x18-copy-768x1129.png 768w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/devour-mat-12x18-copy-697x1024.png 697w\" sizes=\"auto, (max-width: 204px) 100vw, 204px\" \/><\/a><\/p>\n<p><strong>Catacombs 3rd edition Fate variant<\/strong> &#8211; a simple way to share the balance of adding some of the challenges such as variant monsters and flaming barriers by giving heroes extra actions or abilities.<\/p>\n<p><a href=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/Fate-back.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1033\" src=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/Fate-back-214x300.png\" alt=\"fate-back\" width=\"214\" height=\"300\" srcset=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/Fate-back-214x300.png 214w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/Fate-back-731x1024.png 731w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/Fate-back.png 750w\" sizes=\"auto, (max-width: 214px) 100vw, 214px\" \/><\/a><\/p>\n<p><strong>Pitchcar Death Race<\/strong> &#8211; a power-driven take on the racing dexterity game, Pitchcar that introduces attacking and damage to the venerable racers.<\/p>\n<p><a href=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/card-back-copy.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1035\" src=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/card-back-copy-214x300.png\" alt=\"card-back-copy\" width=\"214\" height=\"300\" srcset=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/card-back-copy-214x300.png 214w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/card-back-copy-731x1024.png 731w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/card-back-copy.png 750w\" sizes=\"auto, (max-width: 214px) 100vw, 214px\" \/><\/a><\/p>\n<p><strong>Kingsburg Legacy<\/strong> &#8211; a play on the popular &#8220;Legacy&#8221; concept where each game replaces one of the board&#8217;s Advisors with the winning player&#8217;s Character (from the To Forge A Realm expansion).\u00a0 More &#8220;campaign&#8221; than &#8220;legacy&#8221; but it does require some permanent board alterations (or at least semi-permanent).<\/p>\n<p><a href=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/trickster-advisor-copy.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1037\" src=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/trickster-advisor-copy-300x293.jpg\" alt=\"trickster-advisor-copy\" width=\"300\" height=\"293\" srcset=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/trickster-advisor-copy-300x293.jpg 300w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/trickster-advisor-copy-768x749.jpg 768w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/trickster-advisor-copy-1024x999.jpg 1024w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/trickster-advisor-copy.jpg 1113w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><strong>Thunder Road Advanced<\/strong> &#8211; adding varied terrain and new board conditions as well as variable player powers to the classic Mad Maxian board game.<\/p>\n<p><a href=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/rBack-generic-e1480827846209.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-1042\" src=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/rBack-generic-e1480827846209-300x217.png\" alt=\"rback-generic\" width=\"300\" height=\"217\" srcset=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/rBack-generic-e1480827846209-300x217.png 300w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/rBack-generic-e1480827846209-768x555.png 768w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/rBack-generic-e1480827846209-1024x740.png 1024w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/12\/rBack-generic-e1480827846209.png 1080w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><strong>Thunder Road Advanced: Skull City<\/strong> &#8211; what hubris! a full blow &#8220;expansion&#8221; to my Thunder Road Advanced rules with new boards and enemies set in a post-apocalyptic city setting.<\/p>\n<p><a href=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/05\/rBack-Skull-City.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-334\" src=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/05\/rBack-Skull-City-300x217.jpg\" alt=\"rBack Skull City\" width=\"300\" height=\"217\" srcset=\"http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/05\/rBack-Skull-City-300x217.jpg 300w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/05\/rBack-Skull-City-768x555.jpg 768w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/05\/rBack-Skull-City-1024x740.jpg 1024w, http:\/\/pimpmyboardgame.com\/wp-content\/uploads\/2016\/05\/rBack-Skull-City.jpg 1080w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p><strong>X-wing Death Race<\/strong> &#8211; a racing variant for X-wing first told to me by the Fantasy Flight Games design team as an unofficial variant they would play in-house.<\/p>\n<p><strong>X-wing Furball<\/strong> &#8211; a variant inspired from some of my first Gen Con experiences playing a Wings of War Furball with a last-man-standing victory condition.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In the course of pimping out games, sometimes I get carried away and the &#8220;design bug&#8221; gets to me.\u00a0 Below are some of the game variants I&#8217;ve had fun making and what new items I&#8217;m messing around with. In Progress: Flick &#8217;em Up!: Adrenaline &#8211; a cross-over variant combining the open-ended dexterity game, Flick &#8217;em [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1027","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=\/wp\/v2\/pages\/1027","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1027"}],"version-history":[{"count":8,"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=\/wp\/v2\/pages\/1027\/revisions"}],"predecessor-version":[{"id":1044,"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=\/wp\/v2\/pages\/1027\/revisions\/1044"}],"wp:attachment":[{"href":"http:\/\/pimpmyboardgame.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1027"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}