a pursuit of fruitless endeavors and endless refinements

Month: August 2017

Gen Con 50 Recap Day 2

As I said in my Day 1 report, seeing the Time of Legends: Joan of Arc display case had me ditching events to check it out in the dealer hall.   My friend and I lined up at the appropriate entrance and bee-lined to the Mythic Games booth to sit down for a demo as soon as the hall opened.

Gen Con 50 Walking Dead Wednesday

It’s been a while since I’ve done a Walking Dead Wednesday but I did seek out Mantic to see what things were coming up from this great minis game.

Gen Con 50 Recap Day 1

Thursday opened the Con with its typical crush of attendees all vying for position at the main entrances.

Gen Con 50 Dropzone 2.0 Beta Rules

At Gen Con 50, we were able to talk to the Hawk team and get a rough idea of the major changes coming to Dropzone 2.0.  These rules are still in beta so may change and are mainly from my notes so I may have missed or misinterpreted them:

Gen Con 50 Post Script

So we’re in the Indy Airport, Granite City and Gen Con is over. I was obviously way too busy to keep up with the blog but I have a lot of notes ready and will try to get them out in the next week or so.

It was a spectacular Con and I’m excited to work on my events for next year.

Gen Con 50 Recap Day 0

With a lot of the drudgery of travel out of the way, I was able to get my badge and event tickets in record time. Even though the line was about 300 people deep, the extra support staff hired for the event this year got us through the will-call line in about 20 minutes.

Gen Con Bound and Arrival

Gen Con prep this year was a bit time consuming but I was able to get through it before we left on Tuesday. This was the first time we left early but the flight prices were so much cheaper even with an extra hotel night that we decided to come out early.

After a 3 hour flight delay and some hotel hijinks, we got in bed at 3am. Luckily, we had a ton of drink tickets so a double scotch helped move things along.

Catacombs: An Experiment In 3D

Catacombs, the dexterity disc-flicking dungeon crawl game, is easily my favorite dexterity game out there.  I’m a big fan of dexterity games anyway but Catacombs has always struck me as the perfect balance between dexterity game and narrative story.

catacombs box cover from the publisher (on BGG)

6 x 6 Gaming: Dropzone Commander and Pandemic Legacy

Early last week I got a reminder that a group of us were going to hit Dropzone Commander this past weekend.  I had some units that were still primed from my big priming spree before winter so I decided to blitz through a few and finish them up.

New Track for Championship Formula Racing

Even though I’m still a bit distracted with the new Catacombs expansion, I found some time to print out a new board for Championship Formula Racing.

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