Pimp My Board Game

a pursuit of fruitless endeavors and endless refinements

Month: May 2016

CabinCon 2016 Prep

In less than two weeks, my friends and I will trek into the mountains and unofficially start off the summer game convention season with our own private little game convention, CabinCon.


CabinCon logo designed by Bret Bays

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Pimped Coins

One of the recent trends in game pimping is custom metal coins.  Long a staple of LARPing (Live-Action Role Playing), allowing players to help immerse themselves more fully into their game world, custom metal coins have been pushing into the board game arena both as separate game accessories and standard components offered by the publisher themselves.

Recently, I received my Kickstarter pledge for Fantasy Coins, LLC second run of gaming coins and picked up some great custom coins for a couple of games in my collection.

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Showcase: OGRE

This is one my first fully pimped project and easily one of my favorites.  For a long time I’d been interested in Steve Jackson GamesOGRE.  I like the simplicity and asymmetry but wasn’t a fan of chits and hex grids nor did the theme seem especially original after I found it 30+ years from it’s introduction.

Kwanchai Moriya is probably my favorite board game artist though he didn’t start out as such.  Originally a studio artist (and still is), Kwanchai is an avid board gamer and being an artist, started playing around with retheming out of print games.  One of his first and most popular was taking OGRE and retheming it into an alternate World War II war game.

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Thunder Road: Skull City preview

After working up a lot of pimped-out items for my copy of Thunder Road, I’m still finding I want to do more.  I want to add some different features and I started thinking of possibly moving it to a new setting and an urban Death Race theme seemed appropriate and interesting.

When I first picked up Thunder Road, I noticed the UK version (the one I own) is actually a great match for the 10mm Dropzone Commander‘s scale models.

DZC TR size compare

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